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Re: Thoughts on my work-in-progress GUI (Stars! influenced) Mon, 13 August 2012 11:43 Go to previous messageGo to previous message
lhxstars is currently offline lhxstars

 
Crewman 3rd Class

Messages: 6
Registered: August 2012
I haven't gotten that far in the game design; but, it will likely not have too much tactical control. The game is intended solely as a human v. human game at the moment as coding an AI seems daunting to me.

It will likely be simultaneous moves with strategic combat resolved by the game only a la SEIV and SEV.

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