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Re: Min Damage Rule Clarification |
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nmid wrote on Thu, 19 April 2012 21:15 |
I think my lack of coffee is affecting my understanding or connection abilities.
Is this the same 'bug/feature' that is on the bug/feature list?
If so, then I don't quite get why it would change the way we play stars.
This would come into play only when a deliberate action is taken into getting this into play.. and almost all non-stone age games will easily evade this problem.
It's only stone age games, imo, that will have a long time frame when alpha/beta/delta torp dds will be actively and aggressively used.
Am I missing something. It could be very possible, with the day I'm having so far.
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I think (not 100% sure), we are talking about the 0.2% damage bug mentioned in the thread Known Bugs (JRC3) - Player Exploitable Bugs / "Features".
But I'd call it a variant because the example given in the list is late game and mentions numbers of several hundret shots.
In our game (but it's true for all Stars-games), we realized what a devasting effect it has against stacks of frigates, even DDs. And that it doesn't need hundrets of slots but just so lousy few to be devasting.
In the example I have given above there were only 6 stacks of 3 beta-DDs involved shreddering any number of stacked frigates. It's difficult and mostly also not right to call the presence of 6 different stacks of torp-ships cheating. It happens all the time when you gather your fleet to attack or defend.
And it seems very difficult to come up with a solution:
* Allow too less a number of stacks and it becomes unpractical.
* Allow too many (which is as low as 3 or 4 plus a station) and you have saved the croby-FFs but made sure that standard shielded FFs can be easily killed at a shocking low cost.
And after realizing this, I made the bold statement that it will change tactics in Stars for the first 30-40 years as much as chaff has changed the missile era.
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Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: Orange on Thu, 19 April 2012 09:24
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Re: Min Damage Rule Clarification
By: Orange on Thu, 19 April 2012 09:29
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: Altruist on Thu, 19 April 2012 13:17
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Suggestion
By: Altruist on Thu, 19 April 2012 13:24
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Re: Suggestion
By: iztok on Fri, 20 April 2012 02:40
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Re: Suggestion
By: Orange on Fri, 20 April 2012 09:44
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Re: Suggestion
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: nmid on Thu, 19 April 2012 14:47
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Re: Min Damage Rule Clarification
By: Altruist on Thu, 19 April 2012 15:01
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Re: Min Damage Rule Clarification
By: nmid on Thu, 19 April 2012 15:15
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Re: Min Damage Rule Clarification
By: Orange on Thu, 19 April 2012 15:45
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: Altruist on Thu, 19 April 2012 16:42
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: nmid on Thu, 19 April 2012 17:50
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Re: Min Damage Rule Clarification
By: Altruist on Thu, 19 April 2012 18:50
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: nmid on Thu, 19 April 2012 18:42
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: nmid on Fri, 20 April 2012 14:07
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Re: Min Damage Rule Clarification
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Re: Min Damage Rule Clarification
By: nmid on Fri, 20 April 2012 15:05
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Re: Min Damage Rule Clarification
By: Altruist on Fri, 20 April 2012 15:08
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Re: Min Damage Rule Clarification
By: nmid on Fri, 20 April 2012 15:11
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