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Home » Stars! 2.6/7 » The Academy » Min Damage Rule Clarification
Re: Min Damage Rule Clarification Thu, 19 April 2012 14:29 Go to previous messageGo to previous message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
Frigates are not meant to be tough. They are meant to be fragile, an early ship design. Their strength rely in numbers since shields stack and that's all which is interesting which goes for Frigates as far as heavy combat use goes.

The problem here is not really a problem at all if you look at it from a different angle. The reason why a single beta torp ship is devastating for a 180 stack strong frigate is because of the 1 minimum damage per hit. Split your Frigates in stacks of 40 or less and then you'll realize two things: 1) the single torp ship won't be able to target more than one of those stack per turn and 2) the minimum damage will be about 40, which is 5 less than the HP of a Frigate which is 45, which also mean no Frigates will be lost in a single turn.

Now, this is only the minimum damage bug. For a while I thought the discussion would be around the minimum damage exploit... Which is already a banable cheating offense in all standard cheating disclaimers.

So... What's the real problem here? I fail to understand.



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