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Home » Stars! 2.6/7 » The Bar » Early Ship Design
Re: Early Ship Design Tue, 13 September 2011 16:18 Go to previous messageGo to previous message
joseph is currently offline joseph

 
Lt. Junior Grade

Messages: 440
Registered: May 2003
Location: Bristol
Have a look at the Academy - lots of good info there.

A recent discussion
http://starsautohost.org/sahforum/index.php?t=msg&th=484 9&prevloaded=1&rid=256&S=b41ce739e7bb4d35dff858c 615fcd66d&rev=&reveal=&start=0&count=25

As a rule of thumb the first ships you are likely to see in any numbers are weap10 beam cruisers as they are the hardest to totally counter design (although a big stack of W8 frigates isnt a bad counter)

Weap10 beam + Jihad Crusiers are a good combined fleet (although the temptation is to go that small stage further and get battleships)

Weap10 beam + Jihad Battleships - this is the first stage that most players will consider building a significant fleet.

Of course you can always get stuck next to the player that decides to build a frigate horde (generally W8 and frigate).

Anything really early is just designed to shoot down your colony or transport ships.



Joseph
"Can burn the land and boil the sea. You cant take the Stars from me"

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