Home » Stars! 2.6/7 » The Academy » Game setup for HP viability
Re: Game setup for HP viability |
Sun, 03 July 2011 05:43 |
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iztok | | Commander | Messages: 1210
Registered: April 2003 Location: Slovenia, Europe | |
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Hi!
For a game to be viable for HPs you need to make it less viable for HGs. Some solutions with race settings:
- demand 1/1500 (yes, one thouseand five hundred) pop eff or worse,
- narrow hab (1-in-12 or worse),
- max 15% PGR, max 14% for IS and IT.
- all tech expensive but one normal,
- ban CA, no NAS for JoaT.
If you don't demand 1/1500 you'll IMO still get hybrids with 1/1000 pop eff and HP factories, that will have quite an advantage over 1/2500 races.
Some solutions with universe and game settings:
- no AccBBS,
- no Random events (so no Mistery Trader to help with tech levels and Alien Miner),
- slow tech,
- no tech trade. Everyone needs to crunch those expensive techs by himslef.
- some 50 stars per player in normal or sparse uni.
BR, Iztok
[Updated on: Sun, 03 July 2011 08:26] Report message to a moderator
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Game setup for HP viability
By: Void on Fri, 01 July 2011 22:43
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sat, 02 July 2011 10:51
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: gible on Sat, 02 July 2011 05:28
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: gible on Sat, 02 July 2011 07:07
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Re: Game setup for HP viability
By: gible on Sat, 02 July 2011 08:33
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: goober on Sun, 03 July 2011 01:54
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sat, 02 July 2011 10:59
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sat, 02 July 2011 13:39
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sun, 03 July 2011 00:18
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: iztok on Sun, 03 July 2011 05:43
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Re: Game setup for HP viability
By: Void on Sun, 03 July 2011 13:38
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: iztok on Mon, 04 July 2011 07:32
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Re: Game setup for HP viability
By: Void on Mon, 04 July 2011 11:20
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Re: Game setup for HP viability
By: iztok on Mon, 04 July 2011 12:06
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Re: Game setup for HP viability
By: Void on Mon, 04 July 2011 19:29
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