Home » Stars! 2.6/7 » The Academy » Game setup for HP viability
Re: Game setup for HP viability |
Sat, 02 July 2011 07:07 |
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magic9mushroom wrote on Sat, 02 July 2011 21:58 | No, a JoaT+OBRM HP with full 15/x/25 factories will only reach 5478 resources (only 40% from pop, remember).
I was assuming 15/x/21 with OBRM but not JoaT and 1/2500 pop eff, since 21 is the second breakpoint of factory number and getting over it is very difficult without severely compromising your hab IIRC.
Even a 15/x/25 non-JoaT will only reach 4565.
I'm afraid you have rather overestimated the HP.
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No, you just have to keep the 1/1000 pop ratio. eg:
JOAT
NRSE,OBRM,NAS,RS
0.31-3.2/-120-120/20-80 (1in4) 15%
1/1000 15/9/25/-g 10/5/20
all exp res
3 pts left.
I haven't played or tested this, but its a starting point.
Shrinking the habs a bit to 1in5 and the facts to 21 as you suggest (still gets you 5478 max res(4565 non-JOAT) and you can get to 207 pts left which can buy:
- cost 7 facts & 3 mines or
- cheap weaps or
- 19% growth or
- IS + TT or
- no NAS+132pt penalty
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Game setup for HP viability
By: Void on Fri, 01 July 2011 22:43
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sat, 02 July 2011 10:51
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: gible on Sat, 02 July 2011 05:28
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: gible on Sat, 02 July 2011 07:07
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: gible on Sat, 02 July 2011 08:33
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: goober on Sun, 03 July 2011 01:54
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sat, 02 July 2011 10:59
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sat, 02 July 2011 13:39
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: Void on Sun, 03 July 2011 00:18
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: iztok on Sun, 03 July 2011 05:43
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Re: Game setup for HP viability
By: Void on Sun, 03 July 2011 13:38
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Re: Game setup for HP viability
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Re: Game setup for HP viability
By: iztok on Mon, 04 July 2011 07:32
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Re: Game setup for HP viability
By: Void on Mon, 04 July 2011 11:20
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Re: Game setup for HP viability
By: iztok on Mon, 04 July 2011 12:06
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Re: Game setup for HP viability
By: Void on Mon, 04 July 2011 19:29
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