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Re: Battleboard question Fri, 17 June 2011 19:27 Go to previous messageGo to previous message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
There is plenty of other things for me which spring immediately to mind when I am thinking about frustration in this game.

I have studied thoroughly this Wiki article when I started playing and I have well understood its intricacies. I still have bad battles because of badly planned battle orders though, but that is only because I don't take the right amount of time to plan everything out.

My research, both theoretically and on the field, as well as plenty of other advice from other players, lead me to think that Joseph is right. The default order is the best all around, but if you are sending ships (especially beamers) and you expect a big fight then you are always better to go with max damage. And not max damage ratio. Especially if you have beamer designs with sappers.

There is one "bug" which prevent beamers with sappers to engage with beam weapons if you drain all the shields of a given target. That's why you should usually use max damage for planned battles: the max damage algorith make sure you do the maximum damage possible. That's pretty much your "berzeker" type of order: get in and forget about taking damage, just concentrate on dishing the max you can.

Max damage work very well with freighter-cargo ship/any or unarmed ships/any too. They rush for their primary, shoot at everything in range while doing so, then turn on anything left once they are done.



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