Home » Stars! 2.6/7 » The Bar » Master Trader- game proposal
Re: Master Trader- game proposal |
Mon, 11 April 2011 07:05 |
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m.a@stars wrote on Mon, 11 April 2011 15:35 |
BlueTurbit wrote on Sun, 10 April 2011 00:01 | Have to play it by ear, as we go. This is a first attempt at this kind of game, and things will be learned.
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May I suggest you could use a somewhat simpler approach for the 1st experiment? Like, do it the way the MT does it: no auction, just a fixed price.
Prices could vary depending on what's being offered and the amount of races wanting it. Or perhaps you could serve 1st those who offered surpluses, much like the MT gives bonuses too.
You'd thus have market forces, with a simpler management. Also, to better realize each tech's potential, the playing ground should allow enough room, so I wouldn't try this in a small galaxy.
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gible wrote on Mon, 11 April 2011 16:24 | If I can offer some advice I learned from selling stuff in Pirates...
with minerals as currency...don't sell orbital miners.
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Both make the game sound more manageable.
Race design as well as getting the stuff, without the auction, as long as you can pay the fixed price !
I know my minefields.. but I'm a chaff sweeper.
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