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Re: Master Trader- game proposal Mon, 11 April 2011 07:05 Go to previous messageGo to previous message
nmid

 
Commander

Messages: 1608
Registered: January 2011
Location: GMT +5.5

m.a@stars wrote on Mon, 11 April 2011 15:35

BlueTurbit wrote on Sun, 10 April 2011 00:01

Have to play it by ear, as we go. This is a first attempt at this kind of game, and things will be learned.

May I suggest you could use a somewhat simpler approach for the 1st experiment? Like, do it the way the MT does it: no auction, just a fixed price. Rolling Eyes

Prices could vary depending on what's being offered and the amount of races wanting it. Or perhaps you could serve 1st those who offered surpluses, much like the MT gives bonuses too. Deal

You'd thus have market forces, with a simpler management. Also, to better realize each tech's potential, the playing ground should allow enough room, so I wouldn't try this in a small galaxy. Dueling


gible wrote on Mon, 11 April 2011 16:24

If I can offer some advice I learned from selling stuff in Pirates...
with minerals as currency...don't sell orbital miners.


Both make the game sound more manageable.
Race design as well as getting the stuff, without the auction, as long as you can pay the fixed price ! Smile



I know my minefields.. but I'm a chaff sweeper.
I used to curse when I got stuck in traffic... till I realised I AM traffic.

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