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Home » Stars! 2.6/7 » The Academy » Help me choose and design a race for the Fledgling Admirals VII game
Re: Help me choose and design a race for the Fledgling Admirals VII game Wed, 09 February 2011 10:05 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
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Messages: 2765
Registered: October 2004
Location: Third star to the left
nmid wrote on Wed, 09 February 2011 15:30

50k by 2450?????? In a tiny, packed universe?
Just asking because I could get to only 30-35k Sad

The standard yardstick is 25k resources by 2450 as explained in this nice tutorial. Deal

These tests are usually run in small/dense or even medium/normal galaxies, depending on the kind of game you want to simulate. Sherlock


Quote:

Even if it's a pure HP race, won't that mean a really slow start for the beginning 30 years?

Pure HPs tend to start slow. But some races with great resources can start quick. Teleport


Quote:

Seeing this is a tiny packed universe with NINE players, isn't it going to see some action from 2420-25 itself?
This type of pure HP race will have a really tough time, methinks.

Quite likely! Twisted Evil



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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