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Home » Stars! 2.6/7 » The Academy » Stars automated micromanagement
Re: Stars automated micromanagement Tue, 25 January 2011 00:33 Go to previous messageGo to previous message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
Maybe, but you are completely missing the point.

This is a multiplayer game. Nobody would be here if it is not to bang out heads against other live opponents. Otherwise we would all be happy to play singleplayer against the AI (and there is plenty of games on PC which allow you to do that). So when I play a multiplayer game, it is because of that. Because I know that the player in front of me is doing his best to beat me.

Whenever this kind of automation and automated play come up in a multiplayer game, I always have the same problem: where is the line between playing another person and playing the computer because it is doing all the work of said player?

Yes, MM is not really fun. Yes, it is tiresome. Yes, it is needed to complete the game... But this is an argument for MM in itself: people who don't bother to do MM don't win over those who do. It then become as much as a game of mind and strategy than a game of perseverance. This is what empire management mean, BTW. Because if you remove that from the game, you are a pure strategy game instead.

If you take that away from a 4X game like STARS! then you are simply taking most of the fun out of the game. Because it is inherently part of a 4X game.

Furthermore, I also have another argument against this kind of automation: what about those who don't have it? They have to take for granted that they have a huge disadvantage over you from the headstart? What if they don't have this advantage simply because they don't know? What if you look over the point that most players are humans and thus can make mistakes which can turn a game around, mistakes which will largely be removed with this system? What if? What if..?

Which lead to the following question: if it is that great then why not include it by default in the game in the first place? This way there would be no bother and everybody would be standing on the same ground level when playing.

So, in resume... I have the utmost respect for the players (like you) who actually bother to build themselves personal tools to do the repetitive calculation for them. Heck, I do it myself too. I have a spreadsheet in Open Office which does most of what I calculate every turn in about every game... Many, many players probably do. But to turn the game into some kind of automated computer play by making it the norm? Sorry, I'm getting out at the next stop...



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