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Home » Stars! 2.6/7 » The Academy » Mine Damage Dodge - bug or feature? (split from: Late game minesweeper)
Re: Mine Damage Dodge - bug or feature? (split from: Late game minesweeper) Thu, 18 March 2010 16:48 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
slimdrag00n wrote on Thu, 18 March 2010 19:50

Micha;
"It's neither an abuse of the knowledge of damage allocation, if it was than using fleets of 5 ships "as usual" would be the same kind of abuse."

I am not seeing how that is the same thing when using 5 ships in same stack you don't have another ship first in the fleet to take damage so that the 5 ships take less.


I'll try to explain what I mean by "same kind of abuse".
Knowledge of damagae allocation = "damage done to each ship is 100dp (non ramscoop), min damage done to fleet is 500dp".
-> The person using the armoured FF and the DD in one fleet knows this and is handling this by letting the FF take 400dp and the DD take 100dp damage.
-> The person using 5 DDs knows this and is handling this by merging 5 (not 4, not 6) ships with one engine (DDs in other words) and let each DD take 100dp damage.
So if you call the first "abuse of knowledge" I say the second is the same!

Quote:

Wait so what your saying is its not the way it actually distributes the difference in damage, that's the exploit it is just any normal scout or frigate without armor that has not enough armor in the first place to take full amount of damage. But you are allowed to use any ship so long as it has enough armor.I think that would be 125 armor? Though it doesn't specify this in the must know section which is even more confusing.

Correct. The exploit is *not* using two different ship types, the exploit is using a ship in the first slot that (as you say) "has not enough armor in the fist place to take the full amount of damage". Because what you are doing by merging with a scout chaff is taking 20dp damage and letting 380dp disappear!
You are probably right that the phrase in the Must Know isn't clear enough.

In the case you mentioned the FF takes 400dp and needs to be repaired afterwards, just as the 5 DDs each taking 100dp need to be repaired. Using chaff you of course lose the chaff but you save resources because you don't have to send in 5 DDs but only one, and you can have 5 sweeping fleets instead ...

mch


[Updated on: Thu, 18 March 2010 16:49]

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