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Home » Stars! 2.6/7 » The Academy » Interception fleet movement order
Re: Interception fleet movement order Wed, 23 December 2009 20:18 Go to previous messageGo to previous message
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Messages: 2765
Registered: October 2004
Location: Third star to the left
paul_ik wrote on Tue, 22 December 2009 19:22

In my example cargo and army were unable to reach each other in one turn.

With the speeds and distances you stated they cannot meet, thus the enemy can kill the cargo and run away laughing. Pirate That's why it usually pays to have enough fuel for your fleets, as it allows better manoeuvering.

Still no exploit that I can see. Or have your testbeds shown otherwise? Rolling Eyes


[Updated on: Wed, 23 December 2009 20:19]




So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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