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Home » Stars! 2.6/7 » The Academy » Mine Damage Dodge - bug or feature? (split from: Late game minesweeper)
Re: Mine Damage Dodge - bug or feature? (split from: Late game minesweeper) Sun, 06 December 2009 15:40 Go to previous messageGo to previous message
bigcanuknaz is currently offline bigcanuknaz

 
Officer Cadet 1st Year

Messages: 205
Registered: July 2004

I found a situation where it would be (I think) impossible to tell whether the action was exploiting this feature, or normal tactical play:

In OpenWarX, one of my teammates is a HE, and our team is playing against a SD. I have wanted to (and have seen other similar combinations) to suggest a single "kami" (HE mini colonizer hull with settlers delight engine, nothing else), paired with an early DD. Tactically, the advantage of this pairing is to provide fuel for the DD. As a side effect, if it hits a mine, only the kami is destroyed, and as we all know, kamis cost next to nothing.

So, is this completely forbidden. How about 2 DDs and a kami? How do you draw the line? Just a blanket statement by the host that "Mine Dodge Bug Forbidden" may not sufficiently define what is allowed and what is not allowed.

I would suggest that the Known Bugs list be split into 2 sections. Bugs normally forbidden and Bugs/Features normally allowed. I will follow up with this part of the discussion in the following thread:

http://starsautohost.org/sahforum/index.php?t=msg&th=440 4&start=0&rid=554&S=e80d6deddf9448612d1d7e574df9 7d9a

for this thread, we should discuss:

Can and should the "mine dodge bug" normally be allowed or disallowed?

naz

edit: paragraphing



[Updated on: Sun, 06 December 2009 15:44]

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