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Re: Glacier III Fri, 04 September 2009 19:42 Go to previous messageGo to previous message
mlaub is currently offline mlaub

 
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Registered: November 2003
Location: MN, USA
Dogthinkers wrote on Fri, 04 September 2009 11:45

mlaub wrote on Sat, 05 September 2009 01:45

I would imagine that most conversations will now descend to "this is the line, don't cross it!".


The funny thing, is you couldn't actually answer that with "I won't cross that line", because that would be a simple NAP.


Well, not really what I mean. The typical real world meaning is "A non-aggression pact is an international treaty between two or more states agreeing to avoid war or armed conflict between them." So, if you look at it from the standpoint of "I won't cross this line" in a typical game of stars, yes you are in fact agreeing to a basic form of a NAP. Although, it is doubtful many people would agree with that basic definition NAP, without a out clause and/or year termination date...Further, most players will go out of their way to follow those NAP's to the letter, to the point you spend the entire game negotiating instead of fighting.

What I mean by the rule, is strictly this- No race can be bound by NAPs, and there are no alliances. This doesn't mean you can't converse with your neighbor, and agree to a division of planets. So, go ahead and agree to that line in the sand with your neighbor, then attack him, if you want, as soon as he looks elsewhere. Meaning, I want people to feel free to do whatever they want, unlike a normal game with NAP's. You are not to be burdened by your sense of honor this game. Sure, you can negotiate all you want, but there are to be no bindings from such talk. Hence, you need not go overboard negotiating...

I see this as a real plus for the players that complained about the amount of time they spent negotiating in the last Glacier game. One person suggested that I eliminate all communication in this game.

I really don't want to eliminate communications, as frankly, sometimes you need to tell people about that "big ugly race over there". Or that you *really* need that planet, but could careless about the others. There were a couple players that made my life difficult in GLR2, and if they hadn't been stirring up trouble for me, it would not have been nearly as much fun. Wink

So, if you have any ideas of how to reword that rule, taking into consideration what I said above, please offer them.

Thanks!
-Matt







Global Warming - A climatic change eagerly awaited by most Minnesotans.

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