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Re: Glacier III Sun, 30 August 2009 14:14 Go to previous messageGo to previous message
mlaub is currently offline mlaub

 
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Messages: 744
Registered: November 2003
Location: MN, USA
Mark Hewitt wrote on Sun, 30 August 2009 06:13

perrindom wrote on Fri, 28 August 2009 13:01

As a killing-one-neighbour-and-survive-to-end AR in Glacier II

Wow, you did that with Const normal and BET?!? I'm impressed. Do tell how.


This is why I have a difficult time thinking the AR needs more help, like cheap Con. Per nearly killed a second race, and admits he made a mistake in that attack.

With the changes to the rules I have already made (any shields on any AR ships, and no targeting the AR SB's) I seriously doubt the second player would have had a chance. Per could have easily pushed to Energy14 for the second race, and shown up with +70% more shields. That much extra in shields would have easily carried any battle. Further, the stacking effect of shields means that the AR won't lose many ships from that point forward.

I think my issue here is that I have played with some absolutely "stellar" AR players in the past. I know how much better they were compared to me, and why. I just don't have the proper mind set to play AR well. However, that doesn't mean I don't see the potential...I have given the AR 2 formidable options they did not have last game, and I think that is enough.

However, I would be willing to drop one, and add cheap con. How about pick 2 of these. That good enough?

1) Any shield on any AR ship
2) Cheap Con for AR's (no AR nubs)
3) No targeting AR SB's

I would assume that everyone would remove option 3...

BET is part of the game theme. It stays.

-Matt







Global Warming - A climatic change eagerly awaited by most Minnesotans.

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