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Re: Timings Sun, 09 August 2009 04:39 Go to previous messageGo to previous message
boomerlu is currently offline boomerlu

 
Crewman 2nd Class

Messages: 12
Registered: March 2009

Great response, thanks for the kind words.

Dogthinkers wrote on Fri, 07 August 2009 20:50

Good post Cool

SS stealth doesn't get as weak as you describe. Shadow shields alone bring a SS BB to 91%, without needing to use any of the elec slots. Only drawback is having only 600(+RS) shield each compared to the (higher tech and cost) bear at 800(+RS) that you typically see on BB. And if they want something really invisible, they can achieve 96%(3 SSC), which might be worthwhile. There might even be some cases where they might choose 97% (3+1 SSC) or 98% (3+2 SSC). But 91% for no-elect slots used or 96% with just one set of 3 used is pretty special at that point in the game.



You're right, I didn't realize SS could get such well cloaked BBs without using ultra cloaks. However, it doesn't completely negate my point - notice you're talking BBs whereas I'm talking about a WM advantage during the BC era. Of course WM is strong in that era no matter who he faces as BC>>CC, but SS can't really pull off strong surprise attacks in that period.

edit: Yes you can still achieve good cloaking on CCs, but it sacrifices too much in fighting power.

Dogthinkers wrote on Fri, 07 August 2009 20:50



That's another example of slowing your race in exchange for short term power. If the other race *wasn't* building ships, but was teching too, and *didn't* build starbases... Now you are the one playing catchup, except this time without any offensive firepower advantage (merely a defensive one.)




Yes, if race A is teching w/o SBs and race B was teching w/SBs, A would be behind. On the other hand, a defensive firepower advantage is meaningless if you aren't going to be attacked (or threatened), so it's basically wasted resources. Defensive timing is best when balanced on a razor's edge - you build JUST enough defenses to beat your enemy JUST as you're about to be attacked.

Dogthinkers wrote on Fri, 07 August 2009 20:50



If you'd planned to fight with juggs... I'd be using the spare resources on that final turn to build chaff, not armed starbases. That way if you find yourself on the offense versus a race teching or ramping, not under assault, then you have extended your own shipbuilding lead.




That works assuming you have enough defensive ships to take out his bomber fleet. If you don't, then his jihad ships will clear your chaff and he will then bomb/assault your planets (the bombing/assaulting is essential - it converts a tactical advantage in ships into a strategic advantage in resources).

Good point though - the tactics you use in any given situation will influence the effectiveness of your timing defense greatly.


[Updated on: Sun, 09 August 2009 04:41]

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