Re: Going to war |
Wed, 03 June 2009 03:22 ![Go to previous message Go to previous message](theme/Stars/images/up.png) ![Go to next message Go to previous message](theme/Stars/images/down.png) |
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iztok | ![](images/commander.gif) | Commander | Messages: 1211
Registered: April 2003 Location: Slovenia, Europe | |
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Hi!
Quote: | What should you have when you go to war?
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About 10-20 turns of preparation.
Quote: | Or preparing to withstand it?
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About the whole game up to the current turn. You know, "Si vis pacem, para bellum".
Seriously, you can't successfuly fight without proper info, so do SCOUT, SCOUT and just to be sure SCOUT some more. Collect any info you can on your neighbours: colonies, friends and foes, tech, trading relations, ship designs... So when sh.t hits the fan, you're not in its path, or (in case you can't avoid it) you already wear an umbrella, trenchcoat, high rubber boots and have friends en-route to help you showel it away. ![Wink](images/smiley_icons/icon_wink.gif)
BR, Iztok
[Updated on: Thu, 04 June 2009 02:38] Report message to a moderator
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