Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Academy » Beam Weapon Range Degradation on a Base
Re: Beam Weapon Range Degradation on a Base Fri, 01 May 2009 11:01 Go to previous message
PaulCr

 
Chief Warrant Officer 3
Stars! V.I.P

Messages: 187
Registered: February 2007
Location: An Island that kinda look...
The rounding will be on a slot by slot basis, ie your 100 weapons are in 3 slots of 32 and 1 slot of 4, at range 3 (10%) you get
169*32*0.9=4867.2
169*32*0.9=4867.2
169*32*0.9=4867.2
169*4*0.9=608.4

Each slot gets rounded down so the total would be 4867+4867+4867+608=15209.

at range 4(13%) you get
169*32*0.87=4704.96
169*32*0.87=4704.96
169*32*0.87=4704.96
169*4*0.87=588.12

The total for all 100 would therefore be 4704+4704+4704+588=14700 which matches your result.

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: What happens if more than one packet arrive in the same turn?
Next Topic: Yet another MT question.
Goto Forum:
  


Current Time: Wed Jun 26 12:34:58 EDT 2024