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Home » Primary Racial Traits » SS » SS ultimate strategy?
Re: SS ultimate strategy? Wed, 22 April 2009 14:20 Go to previous messageGo to previous message
vonKreedon is currently offline vonKreedon

 
Lieutenant

Messages: 610
Registered: March 2003
Location: Seattle, WA USA
I did not read Eagle's message as saying anything about roleplaying, but rather that if you take ingame relations personally then you are making a choice that is not the only choice one can make. And that if you make the choice to take ingame relations personally that has ramifications both ingame and out of game. That is all I read.

Regarding your question to me about when an end-game backstab might be logically required given the option of using an exit clause:
- your long time ally is starting to run away with the game
- if you do not turn on your ally in the very near future you will lose the game
- you are substantially intersettled
- you have a long exit clause, say five years
- if you invoke the exit clause you can say with a high degree of certainty he will be able to concentrate enough force against you to crush your rebellion with little difficulty
- but, if you do not give notice you will be able to produce/have transferred to you enough forces for you to then gate into enough of your "ally's" major production centers to have a high likelihood of crippling him and giving you the time and space to effectively outproduce and outmaneuver your now very pissed off opponent and very possibly win the game.

In that very constrained set of circumstances I argue that you should at the very least seriously examine to possibility of executing a backstab, including sending out diplomatic feelers to the other races to see what kind of coordinated strike you might be able engineer to make the backstab's success more probable.


[Updated on: Wed, 22 April 2009 14:22]

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