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Re: SS ultimate strategy? Sat, 18 April 2009 23:14 Go to previous messageGo to previous message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
Eagle of Fire wrote on Sat, 18 April 2009 21:05

Quote:

But usually treaties are done not on a RP-level but a meta-level. Or in other words, they are done between the players and not between the characters.

I have to respecfully disagree with you here.

Very loudly.


Really? I agree very loudly with Altruist. I would not ally with someone who has backstabbed me before. I would even take a lot of convincing to ally with someone who I knew had backstabbed someone else before. Because that PLAYER has shown that they are capable of it.

When I ally with someone I expect complete trust & I give complete trust. Not only that but I prefer an ally that is generous & I am always generous to my ally. In that kind of alliance you maximise your chances of victory & I have to admit that I like to win.

If I'm falling behind my ally & it's a winner-take-all game would I backstab him then? Absolutely not! If I can activate an exit clause I might & if there is a fixed period still to go I might ask for a dissolution - if he says "no" then I would probably serve the fixed period & treat it as a tactical error though I might be a little less generous than before. It would take a very extreme situation before I broke the agreement & even then I would give my soon-to-be-ex-ally notice that it will happen.

For me an agreement is binding & should never be broken even between races that are not allied. For example, if I agreed to deliver 3,000kt Germ in the future in exchange for some ships now I would deliver the minerals at the prescribed time even if the 2 races had fallen out by then & were at war.

Rider
In Diadochi War II there is a special rule requiring a backstab to be executed under prescribed circumstances (the host tells the player when a trigger occurs). Obviously, backstabs ordered by the host in that game don't count. The reason I stuck that rule in the game was, in fact, to allow players to do something that, in Stars!, is normally considered tabboo.

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