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Re: New Player needs help Sun, 04 January 2009 07:59 Go to previous messageGo to previous message
magic9mushroom is currently offline magic9mushroom

 
Commander

Messages: 1361
Registered: May 2008
AlexTheGreat wrote on Sun, 04 January 2009 20:52

1. Economy & their fast tech start is generally all they need but see below about a reduced JOAT penalty.


Agreed. I'm not saying JoaTs aren't competitive, I'm just saying that in a real game they aren't miles ahead of the pack.

Quote:

2. In most games either borders are agreed or the races fight over it. The former is most common & the border is generally about half way between the 2 HW2. If the latter then the JOAT & IT should be a close match with the better starting shields, better starting weapons & penscanning possibly making the difference but both races will most likely finish badly. There's no way my JOAT would cede space to my neighbouring IT.


But what if the IT intersettles with you and a half dozen others? They can cover more space more easily than a JoaT, and most are happy to have an IT intersettle as long as they get to use the ubergates.

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3. NEVER CE but most of the rest you talk about is true. You can get away with them. That doesn't mean that you are not disadvantaged by doing so though - it just hurts less compared to most PRTs. BTW I pretty much always take OBRM except when I play AR.


CE has two advantages:
1. You start with radrams.
2. Insane amount of points.

Most do take OBRM. This then means that an IT has better mineral distribution than anyone bar possibly PP.

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4. A 6% 3i HE can get 25k in a testbed but I haven't seen one do it in a game - usually because they can't get the planets needed. An unhandicapped JOAT should get 40k+ by 2450 & one with no NAS about 5-10k less because of the lower available RW points. Then there's the question of "what then?" - the JOAT is still early on their hyperbolic resource curve & will probably break 100k by 2480. However, the 3i HE is more competitive than I originally suggested; for some reason my brain was thinking about 3i ARs which start fast & fade just as quickly until the 2nd century when they stage a comeback.


Space? They need less space, not more. The average planet hab including all reds is probably going to be worse than 50% for a non-immune or one-immune two-narrow race. And on top of that a 6% 3i HE can afford full hybrid factory/mine settings.

Quote:

You have convinced me that maybe the no NAS is penalty enough for a JOAT. Maybe ITs should be penalised too Smile


Yeah. If I was hosting I'd say:
50 pt penalty for IT
No NAS for JoaT
100 pt penalty for CA and no TT.

Or something like that.

EDIT: The standard handicaps are:

AR: 50
SS/PP: 100
WM/HE: 125
SD/IS: 150
IT/JoaT: 175
CA: 200

So if you wanted reasonably fair handicaps for a beginner/intermediate game, 50 for IT and JoaT and 100/no TT for CA would seem fair, as SD and IS are both hard to use to their full potential, hence 25pt handicap can be reduced to 0, and CA is easier than most, hence give it a bigger handicap.


[Updated on: Sun, 04 January 2009 08:07]

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