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Re: Game idea: Diaspora. Mon, 01 December 2008 21:58 Go to previous messageGo to previous message
Effluviant Walrus is currently offline Effluviant Walrus

 
Senior Chief Petty Officer

Messages: 91
Registered: May 2008
Location: New York, US
Micha wrote on Mon, 01 December 2008 18:34


-since you're actually taking the *time* to play three games and the sects might not even 'reunite', make it three *separate* games! Wink Heh, find a willing host that transfers ships between the universes. Wink Time might even take part in this, if one universe is 10 years ahead of the others you can send arma BBs "back in time" to the other universe to face the enemies lower tech ships ... Wink Shall I shut up now?

mch


I actually like your idea to split it into many games (as long as there's no time travel Razz ). You could expand the scenario to encompass more of the "history". The 5*3 races start out and develop as normal. The Blight then appears, starting with pretty overwhelming force (a ton of pop, ships, etc.) and each sect has X amount of turns to gather as much of their pop, mins, ships, etc. into a giant fleet to flee and colonize a new "sector". The game then splits into three games, each "sector" having the fleet from one of the sects of each race + a force sent out by the Blight. You could have 1 player per sect at this point. The winner would be whoever's sum of their ranks in all the sectors is the "lowest", as in if someone came in 2nd, 4th, and 1st, their score would be 7.

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