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Re: Fledging Admirals III: beginners - lower intermediate - rusty oldtimers Wed, 10 September 2008 10:26 Go to previous messageGo to previous message
Altruist is currently offline Altruist

 
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Messages: 1068
Registered: August 2005
Location: Berlin
Dashiva wrote on Wed, 10 September 2008 09:29

Hi all
Usually gamemaster set the most penalties for CA-monster races. There is rule "TT forbidden for CA" at least. Why it is not here?


1) Neither in Fledging Admirals I nor II CAs managed to win. Give it a try if you deem them unbeatable. And definetly feel free to choose TT (total terraforming).

2) While a good economy is always important, small packed games with 6-9 players stress the tactical advantages of the PRTs and make them stronger in comparison to the economy-monsters. Thus they fare a lot better against the CA than in say a large universe.

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