Re: Warp 10 |
Thu, 21 August 2008 02:03 ![Go to previous message Go to previous message](theme/Stars/images/up.png) ![Go to next message Go to previous message](theme/Stars/images/down.png) |
|
iztok | ![](images/commander.gif) | Commander | Messages: 1211
Registered: April 2003 Location: Slovenia, Europe | |
|
Hi!
magic9mushroom wrote on Thu, 21 August 2008 04:15 | Each ship has a 10% chance of blowing up, all calculated independently, IIRC.
|
That's in theory. In practice it's: the more important the arrival, the bigger the chance a ship will blow up. Proof: move lots of chaff and it will be less than 10%. Move at W-10 a freighter with extremely valuable cargo, BOOOM!!! Damn Jeffs!
Seriously, in my current game it seems to me the chance is 50% not 10%. In 4 attempts (7 ships) at unsafe W-10 I lost 4 ships. Not statisatically sound numbers, but frustrating anyway. ![Sad](images/smiley_icons/icon_sad.gif)
BR, Iztok
[Updated on: Thu, 21 August 2008 02:04] Report message to a moderator
|
|
|