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Home » Stars! 2.6/7 » The Bar » Game Concept: Clusters
Re: Game Concept: Clusters Tue, 05 August 2008 05:17 Go to previous messageGo to previous message
beanspoon is currently offline beanspoon

 
Chief Warrant Officer 3

Messages: 182
Registered: June 2008
skoormit wrote on Mon, 04 August 2008 10:52

Adacore wrote on Mon, 04 August 2008 05:11


Also, how would the victory condition be checked? Any check mechanism I can think of would be a pain to perform frequently (basically a NTP would have to check all players' turns).


I think the check could be automated with a fairly simple modification of the sample script included with StarsHostEditor. You'd need the .xy and the current .hst to run the check.



Easier than that! You don't need to check. You post on the private forum for that you think you've won with the four clusters you think you own, and unless one of your enemies can challenge that, and say they have a colony in one of the clusters, you have won!



The goat whats YOU.

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