Re: Two questions. |
Thu, 24 July 2008 08:27 ![Go to previous message Go to previous message](theme/Stars/images/up.png) ![Go to next message Go to previous message](theme/Stars/images/down.png) |
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magic9mushroom wrote on Thu, 24 July 2008 06:55 | If a weapon is stated to do x damage, then what is the probabilistic distribution of how much damage it actually does on a particular shot? Or does it always do x damage?
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What Adacore said...
Colloid Phasers have a firepower of 26 at range 0. At range 3 that's reduced to 23 (89,6%). Gattling weapons have no reductions. Torps and missiles work with probability, so the results can vary a lot from battleround to battleround. The miss-chance of torps and missiles can be reduced by computers and increased by jammers.
The exact numbers can easily be seen in the Stars Calculator which can be downloaded at autohost: Stars Calculator v3.06
There is also a quite good section about jammers vs computers in the Stars Help file: "Guts of Combat" (you might want to read them all, in this case specifically the subchapter "Weapons and Battle Devices")
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