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Re: AR early game Thu, 29 May 2008 02:46 Go to previous messageGo to previous message
iztok is currently offline iztok

 
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Registered: April 2003
Location: Slovenia, Europe
Hi!
Soobie wrote on Tue, 27 May 2008 13:32

AR taking NRSE and NOT taking IFE in a non-packed universe

Counterintuitive.
1) What AR lacks in early and mid game is iron: first for ships, then for bases and more ships, and lastly for remote miners. What AR has in excess after ultras are built is germ.
2) NRSE engines use mostly iron, that's also in very short demand for other purposes. Scoop engines use mostly germ which AR should have in abundance.
3) The longer the travel distances, the more deaths AR suffers in space. No FM --> lower speeds --> more deaths.

Conclusion: I'd say that's a loss-loss combo.

BR, Iztok

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