Home » Stars! 2.6/7 » New Game Announcements » Primitive ONE
Re: Primitive ONE |
Sat, 29 September 2007 03:16 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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Thanks to Ptolemy for clarifying those points.
yartrebo wrote on Sat, 29 September 2007 05:04 |
Going from 8% to 7% PGR does give back plenty of RW points, but when you're dealing with such low growth levels, every point is critical. For an 8%, 1.1M max pop race, it will take 19 turns to reach 25% pop on the HW. For a 7% 1.1M max pop race, it will take 23 turns (lower growth and 5,000 less starting colonists).
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In this game, population will be worth its weight in gold. I would do nothing that could compromise its growth.
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I agree with you for different reasons, but swings and roundabouts. Forgetting AR and assuming a realistic maintainable CAGR around 0.7% below the PGR for 2i and 1.1% below PGR for 1i, to me the picture looks like:
2i 7%:
7% PGR (say 6.3% CAGR), 2 imm Uber HP (1/1000 pop eff, 15/x/25 facs), 2 cheap techs and max res of around 7.1K at 2450.
A 2i 8% might make a choice between:
* Full HP (1/2500) - all exp techs and max res of about 8.5K @ 2450
* HG~HP (1/1000 15/x/16~>13/x/21) - all exp techs and max res of about 7.8K @ 2450
* HG (1/1000 12/x/16~21) - 2.0~3.5 cheap techs with max res of around 7.2K
Finally, there is the 8% 1i HP or Uber HP (1/1000 15/x/25 fac). (oh, 1i HG as well). If you take an imm/ultra-wide/narrow hab you could be looking at:
* 8% 1i, Uber HP ~8.2K res at 2450, no cheap tech; or
* 8% 1i, HP, 7.2K and 3.0 cheap tech
* 8% 1i, HG, 6.5K res and 3.0 cheap tech.
(I'd be pretty damn impressed if anyone actually achieves those res figures at 2450 without significant backfilling and hence killing their CAGR early/in the 40s, btw - I'd also be impressed if anyone actually achieves those CAGRs even with less res - I'm thinking I'm being a bit optimistic there, particularly for the 1i variants as the game goes into the 70s+)
8% 1i & 2i Full HP don't look attractive because they're a pig to play well in non-expert hands (eg: a pig in MY non-expert hands ) and medium/normal seems a bit cramped for them even with low growth (but could be a good environment to learn!)
The 8% 2i HG~HP and 1i UberHP look pretty ugly if you like getting your toys, but very nice if you like building things.
For toy lovers the 8% HG and 7% Uber HP look pretty nice.
The 7% Uber HP is going to have stronger mine settings (but possibly less germ) so it should also have better non-germ reliant ship building capability and perhaps has enough RW to get away with not taking OBRM to impprove the mineral position further.
[[I guess another option is that the rather non-rated hybrids (mixed pop eff, say 1/1400~1/1700) could play well in this environment, but I wouldn't bet my house on it.]]
On balance, while I'm thinking the 8% is a pretty bright move, if you can show some discipline (like avoiding backfilling for as long as possible) I think a well played 7% 2i is going to be pretty hard to beat.
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Primitive ONE
By: Ptolemy on Sat, 15 September 2007 11:22
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Re: Primitive ONE
By: Ptolemy on Sat, 15 September 2007 11:34
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Re: Primitive ONE
By: Ptolemy on Sat, 15 September 2007 11:59
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Re: Primitive ONE
By: matas on Mon, 17 September 2007 04:51
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Re: Primitive ONE
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Re: Primitive ONE
By: Ptolemy on Mon, 17 September 2007 11:27
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Re: Primitive ONE
By: matas on Mon, 17 September 2007 12:49
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Re: Primitive ONE
By: Ptolemy on Mon, 17 September 2007 13:24
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Re: Primitive ONE
By: mlaub on Mon, 17 September 2007 14:01
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Re: Primitive ONE
By: Ptolemy on Mon, 17 September 2007 14:32
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Re: Primitive ONE
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Re: Primitive ONE
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Re: Primitive ONE
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Re: Primitive ONE
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Re: Primitive ONE
By: mlaub on Tue, 18 September 2007 10:33
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Re: Primitive ONE
By: Ptolemy on Tue, 18 September 2007 12:02
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Re: Primitive ONE
By: yartrebo on Fri, 28 September 2007 15:34
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Re: Primitive ONE
By: Soobie on Sat, 29 September 2007 03:16
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Re: Primitive ONE
By: Ptolemy on Sun, 30 September 2007 15:31
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Re: Primitive ONE
By: Soobie on Sun, 30 September 2007 18:54
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Re: Primitive ONE
By: Steve on Sun, 16 September 2007 16:56
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Re: Primitive ONE
By: mlaub on Sun, 16 September 2007 18:23
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Re: Primitive ONE
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Re: Primitive ONE
By: gwellman on Mon, 17 September 2007 16:07
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Re: Primitive ONE
By: Ptolemy on Mon, 17 September 2007 16:40
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Re: Primitive ONE
By: forkman on Tue, 18 September 2007 13:18
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Re: Primitive ONE
By: gwellman on Tue, 18 September 2007 14:10
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Re: Primitive ONE
By: Ptolemy on Tue, 18 September 2007 14:48
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Re: Primitive ONE
By: DenHam on Wed, 19 September 2007 15:22
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Re: Primitive ONE
By: Soobie on Thu, 20 September 2007 23:18
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Re: Primitive ONE
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Re: Primitive ONE
By: Ptolemy on Fri, 28 September 2007 10:40
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Re: Primitive ONE
By: yartrebo on Fri, 28 September 2007 14:43
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Re: Primitive ONE
By: Ptolemy on Fri, 28 September 2007 15:02
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Re: Primitive ONE
By: gwellman on Tue, 18 September 2007 16:52
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Re: Primitive ONE
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Re: Primitive ONE
By: miklem on Wed, 19 September 2007 04:16
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Re: Primitive ONE
By: joseph on Wed, 19 September 2007 05:38
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Re: Primitive ONE
By: yartrebo on Sun, 30 September 2007 15:44
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Re: Primitive ONE
By: Ptolemy on Sun, 30 September 2007 16:08
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Re: Primitive ONE
By: yartrebo on Sun, 30 September 2007 17:40
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Re: Primitive ONE
By: gwellman on Sun, 30 September 2007 19:23
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Re: Primitive ONE
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Re: Primitive ONE
By: joseph on Tue, 02 October 2007 11:01
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Re: Primitive ONE
By: mlaub on Tue, 02 October 2007 11:24
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Re: Primitive ONE
By: Ptolemy on Wed, 03 October 2007 10:28
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Re: Primitive ONE
By: mlaub on Wed, 03 October 2007 19:45
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Re: Primitive ONE
By: Soobie on Wed, 03 October 2007 20:59
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Re: Primitive ONE
By: mlaub on Wed, 03 October 2007 21:38
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Re: Primitive ONE
By: Ptolemy on Wed, 03 October 2007 22:06
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Re: Primitive ONE
By: Ptolemy on Fri, 05 October 2007 17:54
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