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Re: Primitive ONE Tue, 18 September 2007 14:48 Go to previous messageGo to previous message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Gwellman's 48 points left over can be spent wherever. I have already checked the race and it is no more or less competitive than the other races - except the original HE specifications which are the issue of the discussion.

The discusions regarding the HE are HE specific since HE is overbalanced per the original game parameters.

These are being modified with the player playing HE. Currently, the HE is limited to 4% growth with 500 points left over set to defenses. As things stand, I personally do not believe that the HE is any more than marginally more competitive than other races - especially since, if the HE colonizes with 1000 colonist planets they are nice easy targets for a 2500 colonist colonizer.

And, it turns out that there is that PP lurking somewhere out there - I don't know the player that is playing the PP so I don't know how good he is. However, in my experience, Primitive games are games where PP can be very competitive. I should know -I've been playing PP races now for 15 of my last 20 games trying to get a combination that will work in most games. With all my experience over the last 10 years with this game I still don't have a guaranteed winning PP race - and it's the only PRT where I have yet to be victorious more than I lose.

All players need to remember that this is PRIMITIVE Stars!. Effectively you are all at war from turn one with everyone. I have relaxed that philosophy a little by allowing one race to be set to neutral thus allowing a restricted alliance condition. Nobody can gate to a neutral players planets and nobody can pass through a neutral players minefields freely.

As I see the races now, this game looks very promising to be an equal opportunity game requiring mainly the skill of the players.

------------------------------------------------------------ -----

Primitive 2 will have the parameters published this week-end and will be more restrictive in that no stargates at all will be allowed with the EXCEPTION of an IT playing that will be allowed the 2 starting stargates and will be allowed to build any stargate on those two starting planets. No other planet will ever be allowed to have a stargate and only the IT itself will be allowed to ever build a stargate on those two planets.

HE will also be more limited and there are 2 ways of going with the HE - one is to limit it to bi-immunity with left over points and the other is to allow it free will with left over points. All other PRT's can be dealt with by forcing them into expensive lesser traits and hurting them with research handicaps. The other option is to go with my original Primitive handicap rules and, they are tight with point handicaps for almost every PRT.

However, Primitive 2 is not the subject of this post. These last two paragraphs are a teaser for those that are not in Primitive ONE.

Ptolemy



[Updated on: Tue, 18 September 2007 14:51]





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