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Home » Primary Racial Traits » IS » Best way to make a -F IS
Re: Best way to make a -F IS Mon, 10 September 2007 13:49 Go to previous messageGo to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

I did a test between 20% PRG and 1000 pop eff, vs 19% PRG and 900 pop eff. Same seeded map, same start conditions, no AI. Both made it to 14k by 50. However one had 25 planets (20%) and the other 33 (19%, but most were deep yellow or red's that would one day be greens), and the 19% was about 500 resources in the lead.

(side note: I used slightly different play styles too, the 900 I forgot to build early warships to guard [pretend to guard] my territory. While in the 1000 I spent a little on that, but otherwise the play style was virtually identical.)

Also the 900 pop eff had N7 W15 P10 C13 L7 B4. Where as the 20% had N7 (W10 or W11) P10 C13 L7 B3 or there abouts.

The major difference is the 900 pop eff got it's worlds built up faster and thus had much more free resources to devote to research. Where as the other had to do a 99% tech burn one year to keep up, and it still was running at 1/2 to 3/4ths the research budget of the 900 pop eff race.

I also used two identical races, with only those two factors changed. Clearly since IS can compensate for a slightly lower growth but cannot for a slightly lower resource capacity, I'd go with the resource capacity over the increased growth rate.

The only catch is, with the points I saved on going 1000 and 20% I could raise my factories to 10/25/10, giving me yet ANOTHER 1000 resources. So I'm not sure which would be the better choice in the long run. In the short run either might be better, capture factories? Or boost overall resources? One bonus to 900 that 1000 doesn't give is increased speed in terraforming. It's not hard to get 100+ resources for terraforming with 900 so work can get done a few years sooner. Which can make a dramatic impact on the empire as a whole.


[Updated on: Mon, 10 September 2007 13:50]




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