Home » Stars! 2.6/7 » The Academy » Hello, Colonization, and Fishing for Tech
Re: Hello, Colonization, and Fishing for Tech |
Fri, 10 August 2007 12:44 |
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BunBun vonWhiskers | | Crewman 3rd Class | Messages: 9
Registered: August 2007 | |
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Hmmm, a thousand colonists sounds a bit steep for what I was thinking of. By the time I get to the point where I can start spending colonists like that, I usually have better ways to spend them. A thousand colonists and a colony ship for a one in three chance at 100 to 300 research points? Back to the drawing board on that one.
Maybe if I build a fleet of cheap colonizers and a destroyer with a cargo pod, I can go from planet to planet, colonizing worlds for the tech chance, then picking my guys up and doing it at the next world…
But that does bring up another question. Does the chance of finding an artifact reset if you get booted off or otherwise leave a planet? Could another race find something on a planet I colonized, then left? Could I?
I assume that would not work for some reason, as you would then just build a bunch of cheap colony ships and cycle populations off your red planets for tiny tech advances.
Need to make a test bed…
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Hello, Colonization, and Fishing for Tech
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Re: Hello, Colonization, and Fishing for Tech
By: iztok on Thu, 09 August 2007 18:17
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Re: Hello, Colonization, and Fishing for Tech
By: ccmaster on Thu, 09 August 2007 19:28
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Re: Hello, Colonization, and Fishing for Tech
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Re: Hello, Colonization, and Fishing for Tech
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Re: Hello, Colonization, and Fishing for Tech
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Re: Hello, Colonization, and Fishing for Tech
By: Soobie on Sat, 11 August 2007 00:41
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Re: Hello, Colonization, and Fishing for Tech
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