Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Academy » AI passwords
Re: AI passwords Fri, 13 July 2007 21:15 Go to previous messageGo to previous message
PaulCr

 
Chief Warrant Officer 3
Stars! V.I.P

Messages: 187
Registered: February 2007
Location: An Island that kinda look...
Kotk wrote on Fri, 13 July 2007 09:54


Nah why we need fancy? Worst about AI-s seem to be mine and tech settings btw. But ... I was thinking actually more like automated AI Meanifier.

For example... you give to it your HST file and then ...
1) Tool detects that there is HE AI present
2) Tool mods it into some lovely HE design like:
IFE, ISB, OBRM, RS ( so UR, MA -> ISB, RS )
3I 6% ( drop growth a click )
Econ = 900 ; 15/7/25 [v] 13/3/24 ( now thats econ )
Points left: -1160
Names, etc left like they were.

Such AI would be still stupid and do its AI spore rain and other sillynesses. However ... it will have minerals and econ compared to current ...
IFE, OBRM, UR, MA
3I 7%
800 ; 13/9/16 [v] 10/4/8
Cool

Your current Race Updater is for ecryptionless stars mod ... yes?


I have an initial developers version of the AI Meanifier which works with both the normal and unencrypted versions, for testing you basically pass the existing race in hex excluding the name part (ie the first 113 bytes) zeroing the values you don't want to modify. In another textbox you then pass it the race you want to change it to again zeroing the values you don't want to change. It does load with the Robotoid expert ai values in box one and a 20%, maxed out economy HE in box 2 (-11483 pts left).

The PPS scores for it after 43 years in small sparse were 91 planets, 30 starbases, 81 unarmed ships, 229 escorts, 59 tech levels (7/14/12/15/7/4) and 43k in resources.

A public version would simply have a dropdown box for each racenumber allowing you to select the current AI race and another to select the target race level once designs have been settled on (ie Easy, Medium, Hard, Ultimate etc) and will then look up the required values.

The test version is mainly an easy way of being able to try out various race designs and seeing how the ai resoponds to them, it isn't suitable for people not use to hexediting files so I've decided against publicly publishing a link to it.

I now have a basic public page to upgrade the expert robotoid ai to an ultimate HE, the page is located at http://stars.atlantissoftware.co.uk/data/custom/aimodifier.a spx

Getting more balanced races will require deciding on a design and then seeing how the AI plays it which will take time.


[Updated on: Sat, 14 July 2007 14:13]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Stars! problem
Next Topic: Defeating the factoryless race
Goto Forum:
  


Current Time: Mon Jul 01 18:32:38 EDT 2024