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Home » Stars! 2.6/7 » The Academy » AI passwords
Re: New Challenge: Fri, 13 July 2007 05:59 Go to previous messageGo to previous message
PaulCr

 
Chief Warrant Officer 3
Stars! V.I.P

Messages: 187
Registered: February 2007
Location: An Island that kinda look...
'Kotk wrote:'


Hash 0xFFFFFFFF is indicating that the developers did not care about eyeballing AI in multiplayer. Hmm ... bit harder to find a cool one there. '\LTUKTWU' seems to work. Anyone finds better one



There is enough flexibility in the algorithm that it may be possible to generate something more memorable. Once a working password is available it doesn't really matter, if you lose it there is always this page available to look it up.

I wouldn't want to try doing so manually either, probably the best option would be a quick routine to generate the hash when given a password and then run it against a dictionary and see if you get a match. There are a massive number of possible password that can be generated from a single hash. Simple mathmatics tells you that there must be 256 with 5 Characters, 65536 with 6 etc although most of them would be unprintable, ie ascii codes 17,198,65,0,8 where the only printable characters are 65-A and 198-Æ which most people probably wouldn't know whow to type anyway especially without knowing the ascii value.

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