Re: Divisor settings. |
Wed, 27 June 2007 12:19 |
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crr65536 | | Chief Warrant Officer 3 | Messages: 180
Registered: June 2005 | |
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Soobie wrote on Tue, 26 June 2007 18:06 | So the mid-divisor ARs may do well in a test bed, but they will be screwed in a real game?
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By "mid-divisor" do you mean between 10 and 25? If so, then no - they shouldn't even do well in a testbed (relative to their counterparts). The thing is, at 1/10 you get the best resources, but if you start increasing the divisor, the penalty for increasing it even further becomes small.
What I'm basically saying (and I'm sure most would agree) is that the difference between a divisor of, say, 11 and 12 is much bigger than a difference of, say, 21 and 22 - even though both changes would be worth the same amount of RW points.
For this reason, if it was worth it for you to increase the divisor (for whatever reason - hab, growth rate, etc.) then it would be even better to increase it more - and thus if people increase it, they usually choose the maximum.
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