Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Bar » Effects of a player's reputation on diplomacy and survival chances...
Re: Effects of a player's reputation on diplomacy and survival chances... Fri, 09 March 2007 11:41 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
I tell too what i think of it.... then. Wink

Maybe overly bold idea?
AR if its joining small game is gamble on its own. Fun of course but there are some factors that make it far less possible to win than in usual AR environment (medium dense or bigger). Going for that then look at bright side ... game was short and interesting. Laughing

Maybe bad race design?
First ... it *must* have ARM in small. Aid of initial bugs (or their scraps) may happen to be vital.

3 cheap technologies (construction, energy and weapons) are almost mandatory to keep up with these -F around. It is unlikely that trouble waits much over turn 20. All your neighbours search for victim, unless you have hab that fits with them you are at top of the list. Very Happy

Got to have coimparable hab with -f (so 1 in 4 or 1 in 5 with immunity). That leaves hole of points. Growth may be taken down it hurts less than other -Fs, Buying starts@3 for elec 1 is bit too pricy, NRSE + IFE are likely 5th and 6th LRT so cost like 110 points there, got to try it without FM.

LSP hurts less than other -Fs or CE makes engines cheaper but still i would avoid these.

Maybe weak play?
Research path ... differs ... it is good idea to have electronics 1 quite high in wish list, blind is too easy to kill, talks too late and fumbles too lot.

Must take construction 7(or 8)/electronics 4 (or 5) immediately after researching energy to 6 or 7. Again ... cannot wait with miners much over turn 16. Bug with Robo Maxi feels like mines cost 6 but AR got some inbuilt mining free so together these make it affordable to act like (only slightly weaker) -F.

Warships must be frigates, they are cheap of iron and well-shielded ones are pretty hard to counter before Jihads. Its harder to eat something that bites back.

Maybe weak diplo?
It got to be fair and constructive. Taking planets next to someones HW without discussing it first is plain rude. Accusations of backstab without having NAP and such? Emperor with lost face ... nothing can go worse there. Wink

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Two Game ideas
Next Topic: Installing on a second machine
Goto Forum:
  


Current Time: Sun Jun 23 15:13:55 EDT 2024