Re: Two Game ideas |
Fri, 09 March 2007 11:25 ![Go to previous message Go to previous message](theme/Stars/images/up.png) ![Go to next message Go to previous message](theme/Stars/images/down.png) |
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wizard | ![](images/cadet3.gif) | Officer Cadet 3rd Year | Messages: 279
Registered: January 2004 Location: Aachen, Germany | |
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Regarding Mineless:
LEit has hosted a game named "Wonka's Mineral Factory" in 2004 (see http://starsautohost.org/sahforum/index.php?t=msg&th=123 9&start=0&rid=423&S=34b80faf8adebef14d5934a536db da14 and http://starsautohost.org/sahforum/index.php?t=msg&th=203 2&start=0&rid=423&S=34b80faf8adebef14d5934a536db da14 for the game review). The setup was a bit more complicated, but allowed using mineless races too, there was basically as much minerals as you want.
I played in that game. The game was won by an IS HP, send IT HG (me) and third a SD. There wasn't a single PP in the game, although it would have been ideal for PP.
A very interesting game, but it didn't differ too much from a normal game - just it was a lot faster, because there were more race points to spare (no mines!) and build up was faster (no mines!). The game itself was decided with Beam Nubians, even with unlimited Ironium for Missiles. Due to chaff, only a limited number of missile ships could be effectively used.
Anyways, have fun with your game - the concept is good ![Smile](images/smiley_icons/icon_smile.gif)
Andreas / wizard
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