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Re: Hab correlation Sat, 20 January 2007 20:16 Go to previous messageGo to previous message
Iconian is currently offline Iconian

 
Officer Cadet 2nd Year

Messages: 233
Registered: January 2006
Location: Nevada, USA
Hab correlation to Location?
A year or two ago I made a race with a hab somewhere around 1/6 or 1/8 and played against the AI with it a bit. The first time I started out in the northwest corner. After scouting about 30 planets, I found that only one or two were green. I figured it wasn't too early into the game, so I just started a new one. Again I appeared in the northwest corner, and again, after several years of scouting, I found that there were hardly any planets available, like a green and a couple yellows. I was a bit peeved at that point, knowing my race couldn't really contend very well, so I started yet again. This time I appeared in the southeast corner of the universe and found that there were a lot of greens. Out of about 30, it seems like there were 10 (or maybe 5 greens five yellows, I don't remember entirely).

Since then I've always wondered what the deal was. Perhaps there is some correlation between grav, temp, and rad. Based on my own experiences with those games though, I'd rather tend to think location has more to do with it. I can't help but wonder if the northern part of the galaxy is always hotter and the southern part cooler, or less radiated, or has lower gravity. Or maybe there are east to west gradients. Or possibly even diagonal gradients.

If someone still has Alan Kolaga's raw planet info, and if it includes the x y coordinates for the planets, maybe someone could sort them to see if there are any correlations.

Those are my thoughts on this somewhat old topic.

EDIT: If I would have to guess, the gradient might be for radiation. The Jeffs seemed to like radiation for some reason--the radram, extra minerals for rad over 90, and the fact that moving the hab to the extremes of rad doesn't actually affect planets available as much as you might think. OTOH, maybe they decided to use temp or grav to balance out rad in this way . . .


[Updated on: Sat, 20 January 2007 21:07]




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