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Re: many questions Mon, 08 January 2007 16:01 Go to previous messageGo to previous message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
Uups, somehow a multitude of questions came up after thinking about the game setting...

Steve wrote on Fri, 22 December 2006 00:38


The Host Race:
* The Gate Network
- builds gates for all races requesting gates
- this will be done on a first come first served basis
- the requesting race will have to supply minerals totalling the cost of the gate constructed in terms of minerals and resources to a suitable planet.


1) The minerals needed to build a gate will be posted, I guess?
2) What type of hull will be used? Undefended forts?
3) Can a player also pay for hull and weaponry?
4) Is the host race defending its gates with orbiting ships?
5) What's exactly meant by first come first served basis ? A limited number of total gates?

Quote:

- gates will be any/300 and any race will be given information of connecting gates within range of a gate where they are present.


6) What's considered the range? 300ly or the max overgating distance of 1500ly?

7) Eh, and one ignorant question: ITs don't loose ships due to overgating. Do non-ITs loose ships when massovergating when using IT-gates? (Heck, I played too often IT that I simply forgot how it is being not an IT...)

Quote:

Second Phase (2431-2460):
"The Coming of the Shadows"
* Diplomacy
- at the end of this phase alliances will be revealed.
- There will be three sets of alliances, The Shadow Servants (max 3 lesser races+Shadows), The Bringers of Light (max 3 lesser races+Vorlon), The Interstellar Alliance (the remainder of the lesser races). Number of races in Shadow/Vorlon alliances assumes full game.

Third Phase (2461+):
"Point of No Return"
* Alliances are now published, any hidden alliances are now displayed.


8) If the lesser races are a bit unorganized or the Shadow/Vorlon aligned lesser races are up to some mischief, there could be easily more than one alliance consisting only of lesser races, adding up to more than a total of 3 alliances. Like 2 rivaling Interstellar Alliances if for example Narn and Centauri can't get along with each other *grin. That's ok?

9) After revealing the alliances... are they set in stone or is it possible to change your alliance?

10) Besides the given restrictions for the lesser races' PRTs, there are no other restrictions? CA? JOAT?

11) Any thoughts on the turn schedule after 2461?

12) Any estimation so far when the game will start?


[Updated on: Mon, 08 January 2007 16:05]

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