Re: Race design quandary |
Sun, 29 October 2006 16:44 ![Go to previous message Go to previous message](theme/Stars/images/up.png) ![Go to next message Go to previous message](theme/Stars/images/down.png) |
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Yeah, if you find yourself splitting fleets (other than chaff/bombers/freighters) as CE then you are in trouble, unless you have overwhelming force already. Essentially CE helps turn your fleets into 'lumbering beasts' - they cannot dance quite so well, but they should be significantly larger, all else being equal...
The key to defense with CE is prediction. You need to be smart to possible threats. The key to offense with CE is focused strength.
My thoughts on PRT for CE races, in order:
SD - Awfull: you need those yo-yo's working well
HE - Very bad: as you rarely get to use stargates
PP - Quite bad: as those carefully timed surprise packet/fleet attacks will not synchronise 10% of the time
SS - Depends: quite bad if you want to be able to dance, SS is usually played in a 'fighting clever' fashion; Quite good if you want to play a brute force + surprise style instead (i.e. escaping afterwards isn't important) as CE would help enable this expensive PRT pay for a larger fleet.
AR - So-so: if you need to evacuate in a hurry, you can expect to lose an additional 10% of the population. Of course you'd lose 5% per year travel anyway, so in context perhaps not so much of a problem. Note that AR freighters only lose pop to space travel if the fleet actually moves, engine failures do not result in population loss.
WM - So-so: Cheaper fleets is very nice with WM, however with a race probably planning constant warfare you probably want to be free of the planing hassles.
CA - Quite good: no specific drawback. Cheaper fleets combines nicely with strong economy.
JOAT - Very good: good scanning helps the prediction aspect. Cheaper fleets combines nicely with strong economy.
IS - Very good: by putting 1 or 2 years less pop on each fleet, your pop continues to grow even if the freighters don't arrive on time.
IT - Great: CE sits very well with IT stargate use, reducing the logistics drawback dramatically. I think most people would be at least tempted by CE when making IT races...
[Updated on: Sun, 29 October 2006 16:50] Report message to a moderator
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