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Re: New game suggestion: The Precursors Thu, 03 August 2006 09:02 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
I think you need to go 3i for the host race, all planets habs will stay random as a normal start.

Further, let's say for example med/packed with 10 players (+1 host race), that's 540 planets. Now sent even amounts of pop to each player HW, there you make 53 equal colonizer fleets (540 minus number of HWs, ok, you've one too many <g>).
Then in the first year you sent out 10 fleets per HW to 10 worlds near at random, set default queues to something like Iztok suggested. Gen 40-50 years, pick another 10 random worlds around the players HWs and set to colonize, again 40-50 etc till you run out of colonizers. 40-50 years after the last colonizer you empty all queues.

This way you can distribute the pre-industralized worlds evenly per player and end up with several different layers of industrialization (the years between the colonizer waves, but also the random distance travelled from the HW).

After that fase, build a base and start making your Easter Eggs, upload pop, minerals if you like etc ...

mch

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