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Re: New game suggestion: The Precursors Thu, 03 August 2006 04:23 Go to previous messageGo to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

No immunity, no terraforming, each world will max out on it's own.
Very few will support large populations and thus the factory and mine limits will be autoset. I just need to seed a few hundred planets, and let time do the rest. That is at least my plan.


Here's another race design:
IT
TT
IFE
GR
LSP
RS
0.58g 4.16g
-200C -56C
64mR 100mR
(1 in 14)
20%
1000
10/10/25 3g
14/3/12
All expensive

I figure time will compensate for the tech. This race should also be able to colonize most worlds if I just tell it to focus on bio.

The 20% growth will make IS pop growing much easier.

What did they bid with on bidding for techs?


[Updated on: Thu, 03 August 2006 04:35]




Rule 1: "Pillage, THEN burn!"

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