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Re: Game idea, realistic growth rate Thu, 27 July 2006 13:30 Go to previous messageGo to previous message
iztok is currently offline iztok

 
Commander

Messages: 1211
Registered: April 2003
Location: Slovenia, Europe
Hi!
tgellan wrote on Thu, 27 July 2006 15:55

I proposed to start with the HW at a high population level like 80%. With 6% after 33 years you've got 5.6M people (optimal growth supposed)...

And where would all those pop grow on, when the next planet is 100+ LY far and the HW is already highly crowded? Wink

Another thing: with 800k starting pop I'd play IS. Would lift 550k it in MFs and'd get each turn 30k instead 16k newborns. What would that mean in the long run I'd leave for testbeds I highly suggest you to perform to ged rid of such glitches.

BR, Iztok

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