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Home » Stars! 2.6/7 » The Bar » Game idea, realistic growth rate
Re: Game idea, realistic growth rate Thu, 27 July 2006 03:56 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
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Messages: 2765
Registered: October 2004
Location: Third star to the left
Dogthinkers wrote on Wed, 26 July 2006 04:09

AR: Just ban them, they really don't suit the game concept well, as much as I love them, as population count is not as significant a factor in their econ (planet count and value being far more important.) They wouldn't lose pop travelling as they'll just shift pop in units of 22kt.


Do you mean AR would actually become too strong with these settings? Shocked



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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