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Home » Stars! 2.6/7 » New Game Announcements » Looking For 2-3 Players For A Vs-AI Game.
Re: Looking For 2-3 Players For A Vs-AI Game. Fri, 21 July 2006 04:39 Go to previous messageGo to previous message
tgellan is currently offline tgellan

 
Chief Petty Officer

Messages: 75
Registered: May 2006
Location: Luxembourg
m.a@stars wrote on Fri, 21 July 2006 10:02


If I may offer some advice:

-- Only the HE AI poses any challenge at all, with the AR AI posing a challenge only if it has plenty of space to grow and reach high tech. The PP AI is at best a nuisance unless at very close quarters. The rest of the AIs don't expand and don't usually build attack fleets. Razz




Don't know about this as I always use Random Enemies, but I've at least seen recently the SD AI expand... don't know if he'd attacked, he's been dead meat anyhow Smile) On the other hand, Crappicus wanted to play a large/huge dense/packed Universe, shouldn't that be enought for AR's?

Crappicus wrote on Thu, 20 July 2006 19:19

Also, I think I want to be either SS or IT.

ADG_Wraith wrote on Thu, 20 July 2006 02:30

I'm in... SS or WM would be best for me, maybe IS... whatever works.


I've got an IS race I'd like to give an attempt, if that's fine with ADG_Wraith?

Crappicus wrote on Fri, 21 July 2006 03:09

99% of my Stars! experience is playing against two real-life buds (which doesn't work anymore, since Stars now INSISTS we all use the same serial code, which we really, really don't.) and single-player VS 15 Harder AI's.


Even less experience against humans on my count Sad I'm currently finishing my first game against humans, though with an amazing result Smile)

For the setup, in that mentioned game (6 players + 2 AIs), I realized that there is some order in the way Stars distributes the players... Don't know the exact order, but the AIs were Nbr7 and 8, myself being 6. The result was, that the AI ended both at about 200ly - 250ly from my HW (HE and PP). Which was actually very fine in that game, as some players had enough problems even without any interference...

Public score: I do like it too, though not in Human vs human plays...
For the setup, it's just fine with me whatever you choose, just need the information for the race design. As for keeping the HW positions, this means to me that the race needs to be designed mainly as a standard race and not as a team play tuned race?

{Mod edit: fixed quote}


[Updated on: Mon, 24 July 2006 06:10] by Moderator


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