Re: timing - driver build and packet hit. |
Tue, 13 June 2006 04:01 |
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bigcanuknaz wrote on Mon, 12 June 2006 11:54 | yup, IT...
I know I have more mineral loss sending packets.. How am I less effective catching them... Especially warp 10 packets caught at warp10 drivers?
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Simplest thing is to use the packet calculator on the SBPosey Stars spreadsheet.
For example, a 3600kT packet at warp 10, from a warp-10 driver to a warp-10 driver 150ly away, no defenses on the target planet, which has a population of 500000.
For non-IT, the planet catches all 3600kT.
For IT, BOOM, the planet is wiped out.
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