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Home » Stars! 2.6/7 » The Academy » timing - driver build and packet hit.
Re: timing - driver build and packet hit. Thu, 08 June 2006 19:27 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
Then its ok!

see must know/order of events:
http://starsautohost.org/sahforum/index.php?t=msg&th=238 6

Deal in-space packet hit is event #5
Deal MT move and scrapping and colonization dont help...SO:

There are only two things you can do against a packet that is in space an will hit this turn:
1) pick up the population with freighter that is already at planet (waypoint 0). Event 2 or 3.
2) pick up packet with freighter that is already at same spot with packet (waypoint 0). Event 2 or 3.

All else things happen after packet has done what it was meant for. Wink


[Updated on: Thu, 08 June 2006 19:29]

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