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Home » Stars! 2.6/7 » The Academy » Regenerating Shields, when shields drop.
Re: Regenerating Shields, when shields drop. Sat, 01 March 2003 12:40 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
yucaf wrote on Sat, 01 March 2003 17:51

I agree, WM makes better use of RS due to his extra speed. For me the 2 main advantages of RS are:

1) in the CC/BCC/BB period, when your enemy if using capital missiles, you get a better protection for your (base) armor, since every dp in armor not protected by shield is only worth 1/4 of its rating against missiles (or you can look it that way: every dp of armor protected by shield is worth 4 times more! Wink

2) in the Nubian period you can just do without armor at all and the previous point applies even better (in the BB period, base armor is too low to be a good protection, you better win the initiative war)



You forgot:
0) Before CCs RS rocks too! Wink Those shielded FFs get even more tougher to kill. True true your enemy should be using torps against them anyway, but the least you do with that (using FFs, not RS in particular) is forcing to use/waste his iron for ships with a very short life span.

Quote:


IMHO the regenerating effect is quite a minor benefit.



Not when you have battles with 1000s nubs Smile (Imagine how may 1000s of dp get regenerated every turn). Your enemy might not have enough firepower to do more damage than your shields regenate! Grin Saw that happen once, two beamer stacks, as good as equal IIRC, the RS one didn't lose a single ship Smile

And I've won battles early on because of the regen effect too.

regards,
mch


[Updated on: Sat, 01 March 2003 12:43]

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