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Re: New item for the known bugs / features list Wed, 12 April 2006 04:59 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
m.a@stars wrote on Wed, 12 April 2006 10:37

Micha wrote on Wed, 12 April 2006 10:17

We're talking about the speed of the target ships. They know where they are ending up (without the bug of course) and if there are minefields in their path it won't matter if they go warp5 or warp10, the lowest speed needed is checked against the minefields.


Are you trying to tell me that my ships are as safe travelling Warp10 thru 25ly of enemy mines as they would by moving Warp5? Aren't studies about chaff-sweep against that? Shocked Sherlock Confused


When you travell a distance of 16ly through a minefield you will not take a hit if you go warp10. Stars! will check minefield hits versus the lowest speed needed to travell the distance.

When chaff sweeping you should set your chaff to 82ly if you want it to actually crash with warp10, if you set the distance only 60ly (should that for example be the distance from fleet to planet) you will get less hits since more chaff will pass at the safer warp8 speed ... and you risk not sweeping the entire fleet with as result your main fleet will take a hit ...

There must be a thread about this in the Academy somewhere ...

mch

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