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Home » Stars! 2.6/7 » The Academy » BattleSim with arbitrary tech
Re: BattleSim with arbitrary tech Thu, 16 March 2006 16:21 Go to previous message
wumpus

 
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Created tools and utilities to help the Stars! community
Past Weekly Puzzle Master

Messages: 114
Registered: September 2004
Well I can't edit the top post anymore, so I'll have to add it here:

- HST file updated to burn up production with Mineral Alchemy, as per Leit's suggestion; this allows testbeds to be generated with arbtirarily low tech if desired.

- My net connection fell over at about midnight today again, and wasn't up again until about 18:30 (CET), so the pages weren't available then. For now, http://das.wumpus.googlepages.com/battlesimgeneratorstatus should contain updates on the status if it goes down when I can still access the internet myself.



Michael "Wumpus" Zinn
» Apply magic glue here «

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