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Re: Player assistant "AI" Thu, 16 March 2006 12:40 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
"Given a number of cities and the costs of traveling from any city to any other city, what is the cheapest round-trip route that visits each city once and then returns to the starting city?"
Thats Traveling Salesman Problem. It takes very lot of time to solve with 1000 Cities. Also it is too abstract. In Stars! the problem is different (more complex):

1 ) There are multiple scouts.
2 ) There are two costs involved (fuel and time).
3 ) Fuel is limited, time limit is unknown.
4 ) Scouts starting resources (fuel) may be different.
5 ) The costs of travel are not strictly convertible. If to increase time usage then fuel usage drops.
6 ) The scouts are mortal. Number of survived/built scouts after 5-10 years is actually unknown to player himself.
7 ) Scouts may start from multiple locations.
8 ) In 15 years it is probably possible to refuel some scouts from unknown (right now) locations.
9 ) Scouts may have different traveling costs (engines and mass).
Wink

So what AI can suggest is good place to go with scouts this year and maybe next. Also it can prognose what region is possible to scout with given scouts and given fuel by given time.


[Updated on: Thu, 16 March 2006 12:40]

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